The article discussed major players and ideas in innovative design. Using technology, like computers and video games, to make difficult tasks user friendly. The thought of using a video game as a training device for medical students is outstanding.
It relates to my freshman seminar, Design Intelligence, because both the class and the article are about creating a product that is user friendly, aesthetically pleasing, and forward thinking.
Kelsey's blog is just a click away.
i will write about it before class on fri
The second blog I found interesting was Mr. Naufal Waffle's.
The comical idea of pulling a tab from the “tail” of a toy grasped my attention. Nevertheless, it made sense. Often one has no idea how to make something work due to a design flaw.
The website was interesting because it was a slide presentation of different design mistakes and possible solutions.
The link relates to class because it about how to make things work, and how to design something that feels right.
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